Research & Articles by 4D's
We model daring learning; where teachers and students are encouraged to be fearless learners; where the culture values risk and failure as important parts of the learning process; where we understand that the quality of the process is what leads to excellence and success.
A Fearless Culture Fuels US Tech Giants. NYT.COM June 18, 2015, James Stewart.
Interesting news article discussing technology and innovation in the United States as it compares to other countries. Part of the reason US has led in the technology field is this idea that failure is part of the innovation process.
We generate deliberate learning; through visible thinking, discussion and debate in a democratic classroom, where students are taught and practice thinking routines, critical reading, and thoughtful and respectful interaction; where students are challenged with difficult and open-ended essential questions, and are motivated to push beyond their perceived limits; and where we measure our learning outcomes on a regular basis.
A long but fascinating article reviewing the research and history behind collaboration and the generation of new ideas. This articles challenges to re-think traditional brainstorming sessions and challenge and respectful disagreement into the mix. It describes an interesting builing on the MIT campus known as "Building 20." A disproportionate number of patents and ideas came out of that plywood structure than other buildings. Why?
We create a dynamic learning environment; where there is a feeling of anticipation and adventure in learning; where teachers vary their teaching styles to engage all types of learners; where students have ownership of their learning, even directing some of their learning; and where students find relevancy in both content and skills.
Learning from PowerPoint: Is it time for teachers to move on? Yes. This article effectively summarizes the factors affecting learning when slide or deck presentations are used in both on-line and face to face learning environments. It may not be time to dump PowerPoint, but we are certainly past due on rethinking how we use visual presentations.
We encourage learning through discovery; where the culture encourages deep learning; where students create their own questions and wrestle with real-world problems; where claims require well-researched support; and where the research process is an adventure in contextual discoveries, and in that process students are comfortable being uncomfortable, and are motivated to keep looking around that next bend.